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GPU Pro 6: Advanced Rendering Techniques 1st Edition - Wolfgang Engel - Kebuk

GPU Pro 6: Advanced Rendering Techniques 1st Edition

Автор: Wolfgang Engel
Видавництво: A K Peters/CRC Press
Немає в наявності
Кількість сторінок586
Рік видання2015

Серія

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and data visualization that are useful for beginners and seasoned game and graphics programmers alike.

Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 45 experts who cover the latest developments in graphics programming for games and movies.

The book covers advanced rendering techniques that run on the DirectX або OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.

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Немає в наявності 800 грн

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